Bringing fun to life
I am a Gameplay/UI Programmer and Technical Designer, mainly working in Unity, but I've done work in Unreal Engine, Godot, and Blender as well. I've got hands-on leadership experience handling art direction, keeping track of team updates, and managing milestone delivery schedules. I've designed several games starting from the game design document stage and have released one game on Steam as a member of a team with another on the way.
I love programming and with every new project, I try to make it even better than the last while learning new skills and refining existing ones. Let's create something amazing together!